0.3-BETA
Compatibility
Changes
š” Progressive Exposure
Instant freeze removed
Added exposure bar
The longer players stay in extreme conditions, the higher the risk
š² Temperature & Survival
Extreme cold ā hunger drains faster
High heat ā thirst simulated via saturation
š§ Seasonal & Biome-Based Weather
Winter ā more snow
Spring ā more rain
Summer ā more thunderstorms
Weather probability system based on season and biome
š” Advanced Dynamic Temperature
Different temperatures per biome
Added average temperatures per biome
Temperature varies by season
Temperature changes throughout the day (cool mornings, warmer afternoons, cooler evenings)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:E5vBcyQa:LknuCS0q"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:E5vBcyQa:LknuCS0q"
}

