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Details
0.3.0
Compatibility
Changes
Hi, it's been a while since the last update! This one didn't bring too many changes and fixes, but it did add a code editor which makes editing programs much easier.
Keep in mind the following:
- Code editor is using javascript's syntax highlighting (for now), and it may highlight some words as keywords which do not exist in our scripting language
- If your code can not be compiled, the bot WILL NOT start! so please read your code carefully until I finish warnings and errors in the editor itself!
- Code editor is very new and it may have many bugs and issues
Plans for the next update:
- Add some hints and links to the editor page
- Fix spam-clicking the start/stop button and creating chaos
- Optimize code update check when accessing the GUI
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xi1vyAti:O3ikyihD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xi1vyAti:O3ikyihD"
}

