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2.2.1
Compatibility
Changes
Coder v2.2.1
The Most Powerful Scripting Minecraft Plugin Allowing In Use Of Java, Lua, And Python.
Coder allows you to create and execute .py, .java, and .lua files.
š What's New in 2.2.1
- Automated Addon Security Check:
- For safety, Coder now requires a VERIFIED.vf file on your plugin to make sure you are not hijacking coder to run blocked scripts.
- Enhanced API:
- Upgraded Coder API for more methods.
- **Addon Security. All addons that dont have "VERIFIED.vf" file is immediately rejected but, addon will still work but marked as "Rejected".
š Features
- Multi-Language Native Execution: Execute Java, Python and Lua directly from your server.
- Unified Workspace: Keep all your automation files organized in one place.
- Java Code Loading: Load Java Code On To Memory To Keep It Active
- Organized Cache Folder: All runtime compiled
.classfiles are now insideCoder/JavaClass/Runtime/and for the loaded.classfiles are placed onCoder/JavaClass/Loaded/. - User Execution Control: Even if your code is
.java,.py, or.luayou cannot escape the UEC. UEC protects your system. - Automated Backup System: Automatically backup your scripts.
- Manual Backup System: Manually backup your scripts.
Caution
- Auto Backup is new and may cause TPS DROPS when spammed. To make sure it wont happen please dont spam or backup it when there are backups already inside
Coder/backups/. Stacking Backups May Cause It To Be Larger (GiB).
š Quick Start
Place all your files in the following directory:
| Language | Path |
|---|---|
| All Scripts | /plugins/Coder/scripts/ |
Command Usage
/coder run <filename>- Executes the specified script./coder reload <filename>- Reloads the specified script configuration./coder load <filename>- Loads the specified script to the Server Memory./coder unload <filename>- Unloads a loaded script from the Server Memory./coder cancel- cancels UEC detected script./coder confirm- run a UEC detected script./coder update- fetches the latest version, download link from the official website./coder update-jar- Downloads the latest version of the plugin./coder reload-config- reloads the main configuration file.
āļø config.yml
# =====================================================
# = Coder Plugin Configuration File
# = Made By FireSmasher.
# =====================================================
# = Web: https://codestuff.pages.dev
# = Github: https://github.com/firesmasher-c6/Coder
# = Modrinth: https://modrinth.com/plugin/coder
# =====================================================
# Main Plugin Settings
plugin:
# Enable or disable the entire plugin
enabled: true
# Supported Languages - Set to true to enable, false to disable
languages:
# Enable Python script execution (.py files)
python: true
# Enable Lua script execution (.lua files)
lua: true
# Enable Java script compilation and execution (.java files)
java: true
# Backup Settings
backups:
# Backup format (ZIP - works on all systems)
type: "zip"
# Backup scheduling
schedule:
# Create backup when plugin starts
on-start: false
# Cancel auto-backup when plugin disables
cancel-on-disable: true
# Backup interval (format: '1m', '30m', '1h', '2h', etc.)
# Allowed: 1-60 with m/h/d suffix (minutes/hours/days)
every: "1h"
# Command Settings
# Enable or disable specific commands
# Defaults to true if not specified
commands:
coder:
# /coder run <file> - Execute Python, Lua, or Java scripts
run: true
# /coder load <file.java> - Load and execute a Java class into memory
load: true
# /coder unload <classname> - Unload a Java class from memory
unload: true
# /coder reload [file] - Reload plugin, config, or specific script
reload: true
# /coder update - Check for plugin updates
update: true
# /coder update-jar - Download and install latest plugin version
update-jar: true
# /coder confirm - Confirm execution of a script with dangerous imports
confirm: true
# /coder cancel - Cancel execution of a pending dangerous script
cancel: true
# /coder backup - Create a backup of the Coder folder
backup: true
# /coder auto-backup-start - Start automatic backups
auto-backup-start: true
# /coder auto-backup-stop - Stop automatic backups
auto-backup-stop: true
# Logging Settings
logs:
# Log general script execution errors to Logs/Error-Logs/
errors: true
# Log Java compilation errors to Logs/JavaCompile-Errors/
compile-errors: true
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7QMwdTys:BuqISCf8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7QMwdTys:BuqISCf8"
}

