1.1.0
Compatibility
Changes
/code add <name> <standard|special> <amount> for admins with permssion code.create for creating a new code.
/code <name> for player witg permission code.code for redeeming a code
The Money-Reward-Amount can be configured in the config.
Types: Standart: A player can only redeem a standard code once in their lifetime. (Ideal for creator codes)
Special: A player can redeem each existing special code once in their lifetime. However, this has no effect on standard codes and other special codes. (Ideal for event codes or sponsors)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SjcEnLhM:zwTrNGep"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SjcEnLhM:zwTrNGep"
}

