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โ Combat Plugin
A simple, powerful, and fully configurable combat system for modern Minecraft servers.
๐ฌ Support
๐ผ๏ธ Preview

๐ฅ Features
โ Smart Combat System
- Enter combat when hitting another player
- Both players get tagged instantly
- Individual timers per player
- Smart reset system (no abuse)
โฑ๏ธ Beautiful Combat Display
- ActionBar support
- Optional BossBar mode
- Smooth real-time countdown
- Full HEX & gradient support
๐ซ Combat Restrictions
- Block commands during combat (
/spawn,/home, etc.) - Prevent combat logging with punishments:
- Kill
- Drop inventory
- Disable
๐งช Smart Ender Pearl Protection
- Blocks pearl teleport only if:
- Player is in combat
- Destination is inside protected region
โ Prevents safe-zone abuse
โ Keeps gameplay fair
๐ก๏ธ Protected Regions
- Create custom safe zones easily
- Players in combat cannot enter
- Auto push-back system
- Fully configurable distance
Commands:
/combat protected-region create <name>
/combat protected-region delete <name>
๐ง Combat Indicators
- Optional glow effect
- Visual combat feedback
- Easy to configure
๐ World Support
- Disable combat in selected worlds
- Works everywhere else automatically
๐ PlaceholderAPI Support
%combat_time%%combat_status%
โ๏ธ Fully Configurable
- Edit ALL messages
- Support:
- HEX colors
- Gradients
- MiniMessage
๐พ Reliable & Safe
- Data saved automatically
- No resets on restart/crash
- Stable & optimized
โก Commands
/combat reload
/combat timer <seconds>
/combat protected-region create <name>
/combat protected-region delete <name>
๐ Permissions
combat.reload
๐ฆ Requirements
- Paper / Spigot 1.20+
- Java 17+
๐ง Why this plugin?
Unlike basic combat plugins, this one focuses on:
- โก Performance
- ๐ฏ Simplicity
- ๐ก๏ธ Anti-abuse systems
- ๐จ Modern UI (gradients + MiniMessage)
๐ Author
Developed by Flaxa Technologies
๐ Ready to upgrade your PvP?
Install now and bring fair, smooth, and modern combat mechanics to your server.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nGE1Hsvs:1IzrAFvw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nGE1Hsvs:1IzrAFvw"
}

