1.0.1
Compatibility
Changes
Changelog for 1.0.1:
- GUI slot count is now configurable in config.yml, (default: 36)
- Menu title is now configurable in config.yml, with full color code support
- Added a Close button in the menu to close it manually
- Player heads now show custom skins set via SkinRestorer (or similar plugins) instead of only the default skin
- Added a configurable sound (sound name / volume / pitch) that plays when you click a player's head to start tracking
No breaking changes to commands or permissions. If you're updating from 1.0.0, delete your old config.yml so the plugin can generate the new one with the new options (or manually add the new "gui" and "sound" sections).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fwmvCNJD:uuEnmkYf"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fwmvCNJD:uuEnmkYf"
}

