2.0.1
Compatibility
Changes
Ello x2
- Fake Plugins
Description
Yea so you can fake plugins now, i didn't make it block cause for me faking is more interesting, also could fool players if you want that, if not, then disable the feature in the config and get a plugin which will. Hope ya have fun :D
Also you'll have to manually add the fake plugin config (or just delete the config and it'll remake it) cause otherwise, it'd be a good bit of pain for me and yea.. sorry.
The real plugins only show for operators rn.
Mb i forgot to remove the dash at the end of the plugin filename, shouldn't be anything to worry about though, just for looks.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:I30xwrbB:tNq6fC5r"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:I30xwrbB:tNq6fC5r"
}

