Tags
Creators
Details
Licensed ARR
Published 11 months ago
Updated 3 months ago
All versions
1.3.0
Release
CuriosPaper 1.3.06 months ago 135
Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
Platforms
Paper
Purpur
Spigot
Changes
CuriosPaper v1.3.0
Release Date: 2026-04-27
✨ New Features
- 3D Model System — Accessories now render as 3D models on players using invisible armor stands. Supports sneaking, swimming, gliding, scaling, and trident compatibility. Players can toggle visibility per-item.
- Quick Equip — Shift + Right-Click to instantly equip accessories into the first available slot.
- Accessory Hotkey — Configurable sneak-based hotkey to open the accessory GUI (single, double, or hold sneak modes).
- Keep Curio Inventory on Death — Three modes:
Always,Auto(follows keepInventory gamerule), orNever. - Loot Table Editor GUI — Complete 3-screen rewrite with browsing, filtering, and quick config presets.
- 3D Model Config GUIs — In-game editors for item and mob drop 3D model settings.
- Custom Events —
CuriosLootGenerateEventandCuriosMobDropEventfor intercepting and modifying generated items.
🔧 API Additions
countEquippedItems,unregisterSlot,registerItemRecipe,registerItemLootTable,registerItemMobDrop,registerItemVillagerTradegetItemData,createItem,saveItemData,deleteItemsetItemModelConfig,setMobDropModelConfigregisterResourcePackAssets,registerResourcePackAssetsFromJar- New/updated data classes:
LootTableData,MobDropData,ItemData
⚙️ Configuration
- New:
features.hotkey,features.keep-curio-inventory,resource-pack.combine-external-rp - Simplified slot display names (removed decorative Unicode)
- GUI size is now auto-calculated (
gui.main-slotsandgui.main-layoutremoved)
🐛 Fixes & Improvements
- Improved loot table injection and mob drop logic
- Better external resource pack combining
- Codebase reformatted to 2-space indentation
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JLMPHrRw:YvIBjo6p"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JLMPHrRw:YvIBjo6p"
}

