3.0.0
Compatibility
Changes
UPDATE 3.0
New Features & Improvements
-
Smart Difficulty – Adaptive challenge scaling based on player performance.
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Custom Mob System – Fully customizable behavior and spawn settings.
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Multi-Stage Disasters – Dynamic events that evolve over time.
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Player Objectives – Guided goals to enhance gameplay progression.
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Visual Effects & Sounds – Enhanced immersion with updated VFX and SFX.
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Discord Webhooks – Instant notifications and event reporting.
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Scheduling & Auto-Spawn – Automated event and mob management.
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Performance Monitoring – Track system load and optimize server health.
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Auto-Complete Commands – Faster input with intuitive command suggestions.
Known Issues
Due to a high number of errors, the online editor is currently disabled. We aim to address these issues in version 3.5. Thank you for your patience—stay tuned!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:sLxayusj:d1FK0v5z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:sLxayusj:d1FK0v5z"
}

