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2.0.0
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š LootCore / MythicDrops ā Advanced Mob Rewards System š Overview An advanced, lightweight, and highly customizable Minecraft server plugin designed for version 1.21+. This plugin completely overhauls how mob drops and rewards work on your server. It allows server administrators to assign custom money rewards (via Vault) and dynamic item drops to any vanilla Minecraft mob or custom-named mythic boss.
With full support for advanced features like Custom Model Data (Textures), custom lore, and enchantments, this is the ultimate solution for RPG, Survival, Skyblock, and Factions servers looking to reward players for hunting monsters.
š Key Features š° Economy Integration: Reward players with customizable amounts of money instantly upon killing a mob (Requires Vault).
āļø Texture & Resource Pack Support: Seamlessly handles Custom Model Data and custom texturing for special weapon/armor drops.
š¹ Smart Mob Recognition: Advanced detection system that separates custom mythic bosses (with custom names/colors) from regular vanilla mobs.
š¦ In-Game GUI Management: Easily add and manage item drops straight from your inventory using simple administrative commands.
š Clean Performance & Logging: Built with modern Java architecture, optimized for 40+ players with absolute zero TPS lag, featuring a clean daily log system for tracking all transactions.
š ļø Commands & Permissions /mg create <key> <display_name> ā Create a new reward profile for a mob.
/mg additem <key> ā Add the item you are holding in your hand to a mob's loot table.
/mg gui <key> ā Open a visual container to inspect or manage a mob's item drops.
Permission: moshegift.admin (Full access to all commands and configuration tools).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WMXt2LAN:bDbqjiYJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WMXt2LAN:bDbqjiYJ"
}

