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Creators
Details
Licensed MIT
Published 5 months ago
Updated 5 months ago
All versions
1.0.2
Release
DataLens 1.0.25 months ago 35
Uploaded by
Compatibility
Minecraft: Java Edition
1.21โ1.21.8
1.20.x
Platforms
Bukkit
Paper
Purpur
Spigot
Changes
Changelog [1.0.2]
โจ New Features
- Inspection of Items in Hand:
- Official support was added to inspect items in the inventory.
- New command:
/inspect hand(or/inspect item) to directly target the item in your main hand. - If you use
/inspectwithout arguments and there is no entity or block in your line of sight, the system will automatically target the item in your hand as a fallback.
- Hybrid Item Scanning (Native support 1.21+):
- Item inspection now exposes absolutely all properties divided into 3 visual categories (folders):
standard: Basic Bukkit properties (type,amount,displayName,lore,customModelData,damage,unbreakable).meta: Raw deserialization of ItemMeta, exposing all Minecraft 1.21 "Data Components" and internal native settings.nbt: The classic NBT/custom_data container where plugins store arbitrary persistent information.
- Item inspection now exposes absolutely all properties divided into 3 visual categories (folders):
- Full Integration with Item-NBT-API:
- The library
de.tr7zw:item-nbt-api(v2.15.7) was added, supporting up to Minecraft 1.21.8. - Entities and Blocks (Tile Entities): Their inspection has beenimmensely improved. They no longer only show the limited PersistentDataContainer, but dynamically and fully scan its deep NBT tree.
- The library
๐ Bug Fixes and Improvements
- Direct Chat Editing (Listener):
- The implementation of
AsyncPlayerChatEventin theGuiListenerwas completed. Shift+Clicking on a primitive value now securely locks your chat, waits for the new value, validates and applies it, then automatically reopens the inspection menu. - Typing
cancelin chat safely aborts the editing.
- The implementation of
- Internal Stability (
liveReference):- The core (
InspectableObject) was modified to retain a live reference to the source object (ItemStack,Entity, orBlock). When editing any data from the GUI or using/data set, changes are reapplied and immediately persist on the server's physical instance.
- The core (
- Service Optimization (
MapUtilandNbtUtil):- Robust two-way conversion was added between physical object structures, Bukkit Dictionaries (
Map<String, Object>), NBT Compounds, and the internal virtual tree format (DataNode). EditServicewas modified to accept direct value assignment on nodes, reducing processing time and simplifying the editing flow from the GUI menu.
- Robust two-way conversion was added between physical object structures, Bukkit Dictionaries (
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:H4qOGS2r:9eudSVe3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:H4qOGS2r:9eudSVe3"
}

