
Deadly_SMP
This plugin was created by Deadly_Man_YT. - Adds powerful custom weapons with unique left/right-click abilities and cooldowns. - Introduces full-set custom armor with permanent effects and special activations (e.g., Infinite Totem via double crouch).
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Details
1.0-SNAPSHOT
Compatibility
Changes
Version Compatibility
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Supports Minecraft 1.21+ (Paper/Spigot).
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Optional ProtocolLib integration for enhanced armor visuals. Custom Items
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Storm Essence Trident
- Right-click: summons 20 lightning strikes over 30 seconds in a 30-block radius; cooldown starts after the effect ends.
- Left-click: precision lightning strike on the aimed target with strong debuffs.
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Giga Chad God Sword
- Right-click: continuous focus beam on aimed target with damage over time and debuffs.
- Left-click: thunder aura striking multiple nearby enemies with strong debuffs.
- Passive: punishing strikes trigger thunder punishment and debuffs.
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Legion Commander’s Blade
- Left-click: powerful strike ability; cooldown set to 5 minutes.
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Inferno Core Blade
- Left-click: single-fire burst; triggers once per click; cooldown set to 15 seconds.
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Voidwalker Blade
- Right-click: dash-teleport that damages along the path and hits the aimed target on arrival.
- Passive: chance to blink enemies a short distance on melee hit, with portal visuals.
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Additional weapons include frost-themed and aquatic tools with crowd control and movement effects. Armor Sets
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Giga Chad Set
- Permanent full-set effects while worn: Night Vision, Fire Resistance, Speed IV, Regeneration IV, Resistance IV, Health Boost IV, Absorption IV.
- Infinite Totem: activate by double-crouching; lasts 2 minutes, prevents death multiple times; 5-minute cooldown begins after the window.
- Heavy-set wind burst: stronger upward lift when double-jumping, so you can gain height even with heavy armor.
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Ascendant Set
- Permanent full-set effects while worn: Night Vision, Fire Resistance (stack-safe with other sets).
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Dragon Scale Flight
- Double-jump glide mechanic; allows short flight bursts without interfering with mace usage.
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Effect handling is persistent and clean: effects apply only when wearing the full set and are removed immediately when any piece is missing. Bosses
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Apex: Giga Chad God (highest health; player-summon only, excluded from auto-spawn).
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Overworld bosses: Warden of Souls, Drowned Knight, Frost Warden, Storm Caller.
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Nether bosses: Inferno Lord, Dark Legionary.
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Boss ability highlights:
- Storm Caller: Chain Lightning that jumps between nearby players.
- Frost Warden: Ice Spike Barrage for area frost damage and slows.
- Dark Legionary: Shadow Dash, minion summons, and an AoE Shadow Shout with Wither.
- Drowned Knight: Drowning Grasp pull-and-slow with damage; stronger defenses and attack.
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Boss stats are configurable and tuned for higher difficulty. Auto-Spawner
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Toggle with:
- /function deadly:boss_on → starts auto-spawn
- /function deadly:boss_off → stops auto-spawn and despawns all active bosses
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Behavior:
- Spawns every eligible boss once per session at randomized safe locations (Nether/Overworld as appropriate).
- Broadcasts coordinates and HP of a random active boss periodically to all players.
- Idle despawn after 10 minutes if no players are within 30 blocks.
- Clean despawn on OFF (no lag, no error logs). Commands
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deadlysmp → main command; access weapons, armor, bosses, forge, help.
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giveweapon <player> <weapon> → give a custom weapon.
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givearmor <player> <armorpiece> → give custom armor pieces.
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summonboss <bossname> → summon a boss at your location.
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forge → view Deadly Forge recipes.
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craftforge → open the 3x3 Craft Forge to craft available recipes.
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giveallbossdrops → give all boss drops to the player.
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giveall bosses <bossId> → utility to give grouped items.
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/function deadly:boss_on and /function deadly:boss_off → auto-spawner toggle. Balance and Fixes
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Stronger default boss stats and faster, more frequent abilities.
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Storm Essence Trident reworked to powerful AoE and precision strikes.
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Giga Chad God Sword abilities buffed and debuffs strengthened.
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Legion Commander left-click cooldown increased; Inferno Core Blade triggers once per click.
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Voidwalker Blade right-click teleport now reliably damages targets; passive enemy blink added.
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Armor effects made permanent while wearing full sets; removed cleanly when pieces are missing.
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Mace compatibility ensured: armor flight/glide features don’t block mace usage.
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Boss coordinates/HP broadcast added; idle despawn prevents unattended lag.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XkzjmeQe:xg4KyJVd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XkzjmeQe:xg4KyJVd"
}
