Tags
Creators
Details
All versions
5.13
Release
Nickname and Skin System Improvements5 months ago 3,066
Compatibility
Minecraft: Java Edition
1.21.x
Platforms
Bukkit
Folia
Paper
Purpur
Spigot
Changes
Modrinth Update Details
changes from versions 2.0 through 5.13 are listed here.
Versions 2.x Through 4.3
- Grew from the original death-sound and immortality plugin into a broader SMP plugin.
- Added the systems that were fully present by
4.4, including nickname and skin tools, GUI controls, admin toggles, and more server management features. - Expanded the command set around immortality, punishments, moderation, and utility features.
Version 4.4
- Brought together the older
UnstableSMPfeature set around immortality, death ban, nicknames, and custom skins. - Added fast regen, anti armor break, record mode, server freeze, optimization settings, randomizer support, and keep-inventory options.
- Exposed the
/unstablesmpGUI with subcommands for nick, skin, resetnick, resetskin, immortality, fastregen, antiarmor, recordmode, freeze, deathbanbypass, and reload. - Improved nickname-based player lookup and older command or tab-completion support around that nickname system.
Versions 5.0 Through 5.9
- Started the larger merge and modernization work that shaped the current
UnstableSMPDeathSoundplugin. - Added requested SMP features such as fishing rod systems, orbital strikes, and mafia tags alongside the existing death and proximity features.
- Added more in-game control over feature toggles, including changing the death sound from commands or GUI paths.
- Improved compatibility across Paper, Folia, and Purpur.
- Expanded random nickname and random skin workflows and continued improving name and skin handling.
Version 5.11
- Fixed Fast Regen so enabling it from commands or GUI paths also turns on the main config flag.
- Fixed Anti Armor Break so enabling it from commands or GUI paths also turns on the main config flag.
- Stabilized the Paper-side toggle behavior after the broader
5.10regression report.
Version 5.12
- Reworked the nickname and skin system.
- Updated direct nickname and skin commands, plus random nickname and random skin flows.
- Reworked visible-name handling so chat and in-game presentation follow the new identity model.
Version 5.13
- Added nickname-aware command rewriting at the correct listener priority.
- Added nickname-aware tab completion for command completions.
- Aligned join, quit, and death messages more closely with the nickname system.
- Fixed direct nickname and skin command flow so it matches the new backend instead of the older path.
- Kept the Fast Regen and Anti Armor Break toggle fixes stable through the
5.11to5.13line.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xY3B0rLE:fV5Nf4IN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xY3B0rLE:fV5Nf4IN"
}

