2.0
Compatibility
Changes
Version 2.0 - Rework
This version is a complete rework from the previous one. It introduces a full in-game GUI and a standalone crafting/hunt system.
Configurable GUI:
You can manage every aspect of the plugin without leaving the game which includes editing hunt recipes and toggling them on and off.
Access: /dc
Standalone Hunt System:
Hunts are no longer dependent on other plugins. DelayedCraft now manages its own custom recipes.
Editing: Recipes can be changed in the new GUI or in recipes.yml.
New Hunt Variants:
The hunt can now be triggered in two ways: by a player at a crafting table, or automatically by a Crafter block.
Mechanic: This introduces a new "defend the area" style stationary hunt.
Disclaimer:
The plugin description has been updated to reflect version 2.0. Features described may not apply to older versions.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5LufKup1:SpaxrbbC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5LufKup1:SpaxrbbC"
}

