2.2.2
Compatibility
Changes
v2.2.2 - Optimizations & fixes
Guess The Number is now more configurable and harder by default:
- Bigger default range (
1 - 1000) so rounds last longer - fully adjustable viamin-number/max-number. - New
direction-hintstoggle - turn higher/lower hints off completely for the hardest mode. - New
max-hints-per-playeroption - limit how many hints each player gets per round (0 = unlimited).
Also in this build:
- Content no longer repeats until the whole pool has been used (capitals, trivia, riddles, words, and more) - much more variety.
- Fixed several minor bugs for better stability.
No config changes needed to update - just drop in the new jar and restart. The new options live in games.yml under guessthenumber.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4MfyyqKa:XZyMIy4a"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4MfyyqKa:XZyMIy4a"
}

