Tags
Creators
Details
1.8.0
Compatibility
Required content
Changes
- Added support for FastAsyncWorldEdit's per-player schematic feature.
- Fixed an issue with config values not being saved after updating if they contained colons.
The ability to cancel upload of a schematic if it contains certain blocks/entities/messages/commands etc was added but the implementation was really terrible and caused a lot of lag so that'll be on the next update instead.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nVDv2JiT:dSCAOZr4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nVDv2JiT:dSCAOZr4"
}
