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1.1.1
Compatibility
Changes
๐ ๏ธ DuckyAC v1.1.1 - Wind Charge Stability Update
In v1.1.1, we're addressing false positive reports triggered by Wind Charge usage and refining related checks for smoother gameplay.
๐ Fixes
๐ Wind Charge Detection
- Fixed false alerts caused when players legitimately used Wind Charge mechanics.
- Integrated Wind Charge awareness into both AirJumpA and FlyA checks for more accurate validation.
โ๏ธ Improvements
- More consistent handling of legitimate motion boosts provided by Wind Charge.
- Lower risk of combat/movement disruptions from flagged Wind Charge actions.
โ ๏ธ Config Changes
๐ง No need to reset your entire
config.yml.
However, please ensure the following lines are added to theair-jump-aandfly-asections:
detect-wind-charge: true
wind-charge-grace-ms: 900
These options enable correct detection while respecting Wind Charge's intended behavior.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BoCwnbvl:dLVNHrAf"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BoCwnbvl:dLVNHrAf"
}

