3.0.6
Compatibility
Changes
Economy currency display: Prices inherit Vault/CoinsEngine formatting throughout in-game shops, admin menus, player listings, messages, and transaction displays.
Currency overrides and suffixes: Added currency_format, currency_singular_name, and currency_plural_name. Supports 🪙, 🪙 <money>, and <money> suffix.
Website currency support: Website prices inherit the provider or configured format. Added currency fields to web administration.
Config: Missing defaults are inserted into their proper sections while preserving existing values. Category Menu: Category icons hide attack damage, attack speed, and other vanilla attribute tooltips.
PlaceholderAPI fixes: Corrected the callback, added %dynamicshop_stock_GOLD_INGOT% and other material stock placeholders, and fixed underscores in material names, and player names.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OzSmbRQS:25zny63x"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OzSmbRQS:25zny63x"
}

