Tags
Creators
Details
Licensed GPL-3.0-only
Published last year
Updated last week
All versions
10.9.0
Release
EliteMobs 10.9.0last month 829
Compatibility
Minecraft: Java Edition
26.2
26.1.x
1.21.4–1.21.11
Platforms
Paper
Purpur
Spigot
Changes
EliteMobs 10.9.0:
- [New] Added the optional [Alpha] Advanced Combat System with 76 classes, class progression, passives, and mobility, signature, and utility abilities.
- [New] Added Adventurer’s Guild class instructors and solo challenges for unlocking classes, plus starter training and onboarding quests.
- [New] Added a graphical combat HUD through ResourcePackManager, with a config toggle and text fallback. Press F, then F for mobility, left-click for signature, or right-click for utility.
- [New] Added class-aware equipment drops, staff and wand integration, and loot inspection commands.
- [New] Added configurable NPC patrols, reusable mob behaviors, and mounted transport routes.
- [New] Added a dismissible admin announcement linking to the developer’s combat-system message.
- [Tweak] Adventurer starts with Dodge, Haste, and Resistance. Gillian continues to handle skill bonuses.
- [Tweak] Improved quest onboarding, personal quest markers, vertical compass guidance, NPC labels, and dungeon party formation.
- [Fix] Corrected class targeting, resource recovery, damage attribution, delayed effects, and cleanup when players leave combat or change worlds.
- [Fix] Corrected custom enchantment handling, item lore preservation, scroll ownership, soulbinding, and unbinding with a full inventory.
- [Fix] Corrected dungeon ownership, deferred spawns, persistent mob behavior, and quest interaction cleanup.
- [Fix] Prevented modeled NPC contact damage and improved model interactions and nameplate positioning.
- [Fix] Kept Nightbreak setup menus responsive during Bedrock refreshes and corrected mixed-case instance world handling.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ypMp4OVC:4DH9ebAL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ypMp4OVC:4DH9ebAL"
}

