
Empyreum SMP
Empyrm Weapons adds powerful mythological weapons inspired by Greek gods to the Empyrm SMP — a scripted Minecraft server centered around divine kingdoms, corruption, and legendary combat. Wield weapons blessed by Zeus, Hades, Artemis, Ares, Hephaestus, and
2.0.0
Compatibility
Changes
⚔️ EMPYRM WEAPONS v2.0 ⚔️
Version 2.0 expands beyond weapons and begins shaping the world itself. Divine power no longer exists only in combat — it now subtly affects the environment around players.
━━━━━━━━━━━━━━━━━━━━ 🌍 Environmental Features ━━━━━━━━━━━━━━━━━━━━
• Added Environmental Effects Weapons and divine energy now introduce small environmental features into the world. These changes are intentionally minor but help bring the mythology of Empyrm SMP to life.
The environment will continue to evolve over future updates. Current features are temporary foundations and may change as development progresses.
━━━━━━━━━━━━━━━━━━━━ ✨ Improvements ━━━━━━━━━━━━━━━━━━━━
• Continued Ability Development Weapon abilities continue to be expanded and refined to better match each god's identity and gameplay role.
• Ongoing System Expansion This update prepares the plugin for larger world interactions and future mythological mechanics.
━━━━━━━━━━━━━━━━━━━━ 🐞 Known Issue ━━━━━━━━━━━━━━━━━━━━
• Ability Activation Bug Abilities may not trigger on every hit. This issue is known and will be fixed in an upcoming update.
━━━━━━━━━━━━━━━━━━━━ 🔮 Coming Soon ━━━━━━━━━━━━━━━━━━━━
• Ability reliability improvements • Expanded environmental interactions • Additional divine mechanics • Visual upgrades and polish
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:407BEjTN:tS5RHb50"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:407BEjTN:tS5RHb50"
}
