1.0.0
Compatibility
Changes
Initial public release of EndgamePlus.
• Introduces endgame progression via Ancient City relic loot • Adds a rare Unbreaking X enchanted book (1% chance per Ancient City chest) • Advanced anvil mechanics:
- Combine Efficiency books beyond vanilla limits (VI–X)
- Remove the “Too Expensive” anvil restriction
- Free item renaming
- Allow normally incompatible enchantments (Infinity + Mending) • Tool enhancements:
- Silk Touch support on shears (leaves, vines, glow lichen)
- Fortune bonuses on shears (wool and honeycombs)
- Fortune affecting seed drops when using hoes • Daily world maintenance:
- Automatic reset of Ancient City chests
- Regeneration of tracked sculk sensors, shriekers, and catalysts • Manual admin reset commands included • Fully configurable via config.yml • Paper 1.21.11 compatible
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hZ94HOmr:qj0vLCaP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hZ94HOmr:qj0vLCaP"
}

