1.0.0
Compatibility
Changes
FactoryForge 1.0.0
FactoryForge 1.0.0 is the first full release of the factory automation plugin. This update focuses on building Minecraft-style production lines using machines, hoppers, material sources, recipe locking, Vault/EssentialsX economy, and automated player orders.
Main Features
- Added factory machines for automated production lines
- Added material sources that can be mined by Auto Miners
- Added hopper-based machine input and output
- Added recipe locking so machines only process the selected recipe
- Added machine GUIs for recipes, upgrades, stats, storage, and controls
- Added Vault/EssentialsX economy support
- Removed internal plugin money system
- Added Auto Miner with area preview particles
- Added Auto Killer with a front-facing damage area
- Added Seller machine for selling factory outputs
- Added Order Board system for player-created item orders
- Added server-held order storage and claiming
- Added machine ownership and protection support
- Added factory levels, machine limits, and source limits
- Added guide book and recipe GUI
- Added admin setup, debug, and testing commands
Factory Automation
Players can now build full factory lines such as:
Source → Auto Miner → Machine → Packing/Seller → Money
Machines can process many vanilla items into more valuable products while still keeping the gameplay Minecraft-like.
Player Orders
Players can create paid item orders, and other players can deliver items to an Order Board using hoppers. Workers are paid automatically through Vault/EssentialsX, and buyers can claim delivered items later.
Economy
FactoryForge now uses Vault-compatible economy plugins such as EssentialsX. No separate FactoryForge money system is used.
Admin Tools
Added useful admin commands for setup, testing, debugging, giving machines, checking recipes, and managing the plugin more easily.
Notes
FactoryForge 1.0.0 is designed mainly for Paper, Purpur, and Spigot servers. Vault and EssentialsX are recommended/required for economy features.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pOLmn1yt:ymhznXXm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pOLmn1yt:ymhznXXm"
}

