Compatibility
Minecraft: Java Edition
1.21.3–1.21.11
1.21–1.21.1
1.20.6
1.20–1.20.4
1.19.3–1.19.4
Platforms
Creators
Details
Licensed GPL-3.0-only
Published 3 years ago
Updated 3 days ago
Changelog
New Features
- Now an instance of
DisguisePropertycan declare that it's invisible for the client mod- FeatherMorph doesn't have properties that require this feature yet; it's mainly made for other plugins' development.
- Added
readStringmethod forInputHandles. - The plugin will now attempt to show the exception's message if it occurred while updating or has been forwarded to the
DisguiseState. - Bring the ability for async player data loading in Instance Network to
IManagePlayerData.- Currently, only when the Instance Network is enabled, and the current server is a Slave Server in the network, the async loading feature is fully utilized.
- If supported, when a player enters the configuration state, the plugin will attempt to load their data async, and wait for up to 150ms per player, then allow them to keep logging in after the timeout, and notify their client when the data finishes loading.
- We wait for up to 150ms is to make sure that the disguise unlock data can immediately be available after the player logs in on fast machines.
- And maybe this waiting feature would be removed in the next (edit: next or future) releases, as it literally conflicts with the async concept... 🤯
Other
- Simplified exception handling in some places.
- The message
morph.error_while_disguising_user_faultin the language file has been renamed tomorph.error_parsing_property. - The interval of batching player data requests has been changed from 10 ticks to 2 ticks, to adapt to the new
IManagePlayerData#loadPlayerDataAsyncmethod
Full Changelog: https://github.com/NiFeather/FeatherMorph/compare/2.6.0-alpha.2...2.6.0-alpha.3
Dependencies
Files
Metadata
Release channel
AlphaVersion number
2.6.0-alpha.3Loaders
Game versions
1.21.10Downloads
48Publication date
December 10, 2025 at 10:58 AMPublisher
MATRIX-feather
Owner



