1.1.0
Compatibility
Changes
📝 Changelog: v1.0.0 (The Global Update) [ENG] The first stable release of FlezerBoxes! We’ve completely overhauled the core mechanics to provide the fastest and most stable crate experience.
⚡ New Animation: Added "Orbit Animation" — items now spin 2 times rapidly before being granted. Animation time reduced to ~1.5s.
🔮 Rune System: Introduced magical Runes! Use them as a special currency or keys. Added NBT-protection to prevent players from placing runes as blocks.
🌍 WORLD Rarity: Added a new top-tier rarity with a unique Pink-to-Red HEX gradient.
💬 Interactive Chat: Global broadcasts for WORLD loot are now interactive! Click the message to teleport to the box location.
🔧 New Commands: Added /boxs giverunes and /boxs takerunes for full economy control.
🛠 GUI Improvements: In-game loot editor now supports real-time weight (chance) editing via chat.
🛡 Fixes: Fixed a bug where keys could be placed as tripwire hooks. Fixed firework "glow" error on older server versions.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xLnTicn6:TRfeJtuj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xLnTicn6:TRfeJtuj"
}

