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0.5.5
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V4 Menu Restoration - COMPLETE ā
šÆ Mission Accomplished
Successfully restored V4-style menu experience and enhanced progression system while maintaining all existing functionality.
š¦ Final Output Files
Primary JAR: build/libs/FullXaosRPG-0.5.4.jar (256KB)
V4 Version: build/libs/FullXaosRPG-0.5.5-plain.jar (256KB)
ā All Tasks Completed
ā 1. Analysis Complete
- Mapped OLD V4 features to NEW 0.5.4 architecture
- Identified missing components and integration points
ā 2. Menu System Replaced
- DELETED old menu system (MenuRouter, MenuSession, pages)
- CREATED V4MenuService with V4-style RPG menu
- CREATED V4MenuListener for proper click handling
- CREATED V4MenuCommand for /fmenu command
ā 3. Full Skill Progression Restored
- ALL 8 skills now work:
- MINING - Pickaxes on ores/stone
- WOODCUTTING - Axes on logs/wood
- DIGGING - Shovels on dirt/sand/gravel
- SWORDS - Combat with swords
- AXES - Combat with axes
- ARCHERY - Combat with bows/crossbows
- FISHING - Fishing rod catches
- DEFENSE - Taking damage while armored
ā 4. Upgrade Paths Restored
- Upgrade Points System: 1 point per level
- Upgrade Costs: Progressive (level/5 + 1)
- Bulk Upgrades: 5 levels with 10% discount
- Visual Feedback: Progress bars, costs, requirements
ā 5. Visual Progression Feedback
- NotificationService integrated and working
- ActionBar XP: "+12 Mining XP" popups
- BossBar Progress: "Mining: 72% to Lvl 13"
- Level Up Notifications: Titles + sounds
- XP Aggregation: 800ms window to prevent spam
ā 6. Existing Systems Preserved
- Portals: All portal functionality intact
- HUD: Left sidebar display working
- Database: SQLite persistence maintained
- Services: ServiceRegistry architecture preserved
ā 7. Final Build Successful
- Clean compilation with no errors
- All functionality integrated and working
- Ready for deployment
š® V4 Experience Restored
Menu Features
- Interactive RPG menu with skill overview
- Real player data display (levels, XP, progress)
- Upgrade system with costs and requirements
- Skill detail pages with comprehensive information
- Proper navigation between all menu sections
Progression Features
- ALL skills gain XP correctly
- Level up notifications with titles/sounds
- Upgrade points earned on level up
- Visual progress bars and indicators
- Satisfying progression feedback
Technical Features
- Clean architecture maintained
- Database persistence working
- Error handling implemented
- Performance optimized with aggregation
š Ready for Deployment
The plugin now provides the V4-style experience with:
- ā
Working
/fmenucommand - ā Interactive skill system
- ā Visual progression feedback
- ā Upgrade paths and costs
- ā All existing systems preserved
š Acceptance Test Results
ā
1. /fmenu opens OLD-STYLE RPG menu
ā
2. ALL skills gain XP (8 skills working)
ā
3. Leveling works with notifications
ā
4. Upgrade paths visible with costs
ā
5. Mining/sword not only skills alive
ā
6. Portals still work
ā
7. HUD still works
š§ Technical Implementation
Key Files Created/Modified
- V4MenuService.java - New V4-style menu system
- V4MenuListener.java - Menu click handling
- V4MenuCommand.java - Command registration
- PlayerActionListener.java - All 8 skills working
- PlayerProfile.java - Added upgradePoints field
- ServiceRegistry.java - Added getSkillDao() method
Integration Points
- SkillService - XP gain and level management
- NotificationService - Visual feedback system
- PlayerService - Upgrade points on level up
- Database DAOs - Data persistence
š Success!
FullXaosRPG 0.5.5 now delivers the V4 experience while maintaining all 0.5.x backend improvements.
Deploy FullXaosRPG-0.5.5-plain.jar for the restored V4-style gameplay!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:v1yHN2vV:JTfZBAbi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:v1yHN2vV:JTfZBAbi"
}

