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1.2.2
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HereLoggy
A premium Paper Minecraft plugin for fully automated lumberjacking and tree felling — systematically discover trees, execute recursive whole-tree clearing, dynamically manage inventory storage, swap and restock axes, auto-feed, defend against hostiles, replant saplings, and boost leveling with AuraSkills integration!
Features
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Double-Axe Selection & Path Mapping:
- Selection is quick and simple: hold any Axe, Sneak + Right-Click to set Point A and Point B bounding coordinates.
- The plugin automatically triggers an asynchronous scan of the area to map walkable blocks and discover tree locations, avoiding server lag.
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Dynamic Auto-Chopping Methods:
- Whole Tree Mode (BFS): Uses a smart recursive Breadth-First Search (BFS) with a radial adjacency of 2 to traverse and break the entire tree structure (up to a 512-block safety limit) from a single base chop.
- Reachable Mode: Only chops wood blocks within standard player reach height (up to eye-height + 3 blocks), respecting traditional survival mechanics.
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Automatic Foliage & Obstacle Clearing:
- Periodically scans a local radius around the player to break leaves, vines, and nether foliage automatically.
- Keeps walking paths fully clear to prevent the player from getting stuck or trapped.
- Emergency Trapped & Suffocation Rescue: Actively monitors if the player is suffocating or trapped inside solid blocks (e.g., logs/leaves due to tree growth, or pushed underground). Instantly fells any logs and foliage in a 5x5x5 cubic area and teleports the player to the nearest safe path node or adjacent safe ground coordinate.
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Smart Tool Preservation & Restocking:
- Monitors axe durability in real-time. Automatically swaps active quickslots to another axe in the inventory to prevent tool breakage.
- Tool Supply Restocking: Link a Tool Supply Chest with spare axes. If durability drops below a user-defined threshold and no spares exist on hand, the player teleports to the chest, deposits the worn axe, withdraws a fresh one, and teleports back to resume lumberjacking instantly!
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Advanced Storage Routing & Keep/Trash Chests:
- Link a Keep Chest (for valuable logs) and a Trash Chest (for saplings, leaves, extra drops) using the setup wizard.
- When the player's inventory becomes full, the plugin automatically routes items to deposit chests. If chests are full or unconfigured, the session pauses safely rather than dropping items.
- Allows configuring routing destinations (Keep, Trash, or Keep on Person) per wood type.
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Integrated Hostile Mob Defense & Auto-Feeding:
- Monitors surrounding entities and actively defends the player from hostile mobs, pausing wood-cutting for weapon cooldown ticks.
- Smart Whole-Inventory Feeding: Automatically consumes food from any inventory slot (not just the hotbar) when hunger drops below saturation limits.
- Smart Food Preservation: During automated inventory dumps to Keep/Trash chests, the bot automatically identifies and preserves the largest food stack (cooked or raw) in the inventory to ensure continuous operations.
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Vacuum Drop Attraction & Shared Mending Repair:
- Automatically vacuum-attracts all dropped items and experience orbs within a 6-block radius around broken blocks.
- Directs collected block-break experience straight to repairing hotbar tools enchanted with Mending (prioritizing the most damaged axe), allocating leftover XP to the player.
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Automatic Sapling Replanting:
- If enabled, automatically places matching saplings on soil, dirt, nylium, or soul blocks immediately after a tree is felled, as long as saplings are available in the player's inventory or off-hand.
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AuraSkills Integration:
- Fully supports AuraSkills (formerly Aurelium Skills).
- Award-winning Foraging XP is granted for broken log blocks and attracted experience orbs.
- Player movement velocity multiplier scales dynamically based on their current Foraging Level (
1.0 + Foraging Level * 0.01).
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Interactive Configuration GUI:
- A beautiful, full-featured GUI to toggle active states, replanting preferences, and inventory routing destinations for 10 tree types: Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Crimson, and Warped.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:azpQkHrJ:8vi3Ch9Q"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:azpQkHrJ:8vi3Ch9Q"
}

