1.0.0
Compatibility
Changes
πΈ HexagesBanknotes
HexagesBanknotes adds a fully customizable physical money system to Minecraft servers.
Players can convert their economy balance into banknote items and redeem them later by simply right-clicking the banknote. The plugin is lightweight, optimized, and designed to provide a realistic economy experience for your server.
The plugin includes a powerful in-game GUI editor that allows administrators to create, edit, and delete banknotes without restarting the server. All changes are automatically saved to the configuration files instantly.
HexagesBanknotes integrates seamlessly with Vault-based economy plugins and supports PlaceholderAPI placeholders for displaying player balances in scoreboards, TAB lists, holograms, and more.
β¨ Features
- π° Physical banknote items
- π₯οΈ Advanced in-game banknote editor
- βοΈ Create, edit, and delete banknotes
- π±οΈ Right-click banknote redemption
- π Real-time player balance viewer
- π Sound and title feedback effects
- π¦ Automatic configuration saving
- π Vault & EssentialsX compatibility
- π PlaceholderAPI support
- β‘ Lightweight and optimized performance
- π§© Paper & Spigot support

π₯οΈ Commands
General Commands
/banknotesβ Opens the help menu/banknotes editorβ Opens the banknote editor GUI/banknotes listβ Lists all available banknotes/banknotes reloadβ Reloads plugin configuration files
Banknote Management
/banknotes create <id> <amount> [name]β Creates a new banknote/banknotes give <id> [player] [amount]β Gives banknotes to a player
π¦ Dependencies
Required
- Vault
- EssentialsX
Optional
- PlaceholderAPI
π Supported Versions
- Minecraft 1.20.x
- Minecraft 1.21.x
π Perfect For
- Survival Servers
- Economy Servers
- RPG Servers
- Prison Servers
- Roleplay Servers
- Network Servers
π¨βπ» Developer
HEXAGES GAMES / Zcrosty
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:srTVVdoW:YkB5Zbnu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:srTVVdoW:YkB5Zbnu"
}

