Tags
Creators
Details
1.1
Compatibility
Changes
[Added] Fully customizable shop system via a new shop.yml file. You can now configure item materials, slots, prices, amounts, and display names.
[Added] Inventory saving mechanism that automatically stores and restores player items, armor, and levels after leaving the arena or disconnecting.
[Added] Interactive join signs! Admins can easily create clickable join signs by looking at a sign and using /gd sign <arena>.
[Added] Configurable minimum and maximum player limits for arenas, manageable via /gd setminplayers and /gd setmaxplayers.
[Changed] Reorganized the ShopManager logic to dynamically read from the configuration instead of using hardcoded items.
[Changed] Updated English, Czech, and German language files with new command usage and error messages.
[Fix] Prevented inventory wipes by replacing the legacy clear method with the new inventory restore system during the game end.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lIOc8GZ5:uV1CCXa0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lIOc8GZ5:uV1CCXa0"
}

