
Hunter’s Bounty System
A bounty system where you can place bounties on players using items through a simple GUI. If you kill the target, you claim their bounty rewards, making PvP more risky and rewarding. You can use /bounty to open the menu and interact with it!
0.1.0
Compatibility
Changes
Bounty System
A new bounty system has been added that lets players place bounties on others using items through an in-game GUI. When a targeted player is killed by another player, the killer receives the bounty reward, creating higher-risk PvP and more rewarding combat encounters.
The system includes a simple interface accessed with /bounty, along with full command support to manage everything: /bounty place <player> to set a bounty, /bounty cancel <player> to remove one, /bounty list to view active bounties, and /bounty leaderboard to see the top bounty hunters.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IZvn1mKI:M73n6uzH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IZvn1mKI:M73n6uzH"
}
