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1.10-beta
Compatibility
Required content
Changes
UPDATE LIST:
- The entire plugin has been converted to English.
- New configurations were added to config.yml
- giveCompassOnDeath: true # Will the compass be retrieved after the death of the hunter
- Explanations of what is responsible for what have been added to the config.
- The name of the world to be used for the game is now read from the config (didn't work before)
If you were using an earlier version, I recommend deleting the plugin config to overwrite it. As for the other language, I removed the Russian language, but soon I will return it, and I will make it possible to choose ru or.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pJ2R5qSJ:1MK9Cfzw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pJ2R5qSJ:1MK9Cfzw"
}

