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1.48-betta
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Patch note Hunter vs Speedrunner 1.48-betta:
- Random mode is off for a while
- Fixed many localization bugs (delete the plugin folder so it fixes everything)
- Fixed boss bar issuing compass (added gradient)
- Removed useless features in the plugin
- The button to turn on and off the compass now works correctly (but in general it has a different idea about it later)
- There were also changed some things, but it is not so important
- Let's move on to the new innovations:
Now you can use the plugin on your servers without fear of losing inventory!!!, now after the end of the game inventory that you had before the start of the game (experience, items, achievements, your location) will be returned in full volume
Now after the end of the game is a correct discharge from the team, and there will be no repeated triggers wins / losses
Future updates ( I don't know how soon all this will be released, but I'll try)
It is planned in version 1.49, release a beta of random mode
Plan to fix some of the compass functions (enabling tracking in other worlds).
To fix problems that will be found (please report if there are any problems or improvements).
Also please report what you would like to see in the plugin. https://github.com/FlingoDoa/huntervsspeedrunner/issues
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pJ2R5qSJ:Rjz69rxc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pJ2R5qSJ:Rjz69rxc"
}

