2.0
Compatibility
Changes
ADD OTHER_INVS and ACTIVE: true/false Added other_invs when you interact with other inventories that you have selected they will play the sound you want.
Active is added: You can turn something on or off if you don't like using it. with active: true/false
###############################
# #
# OTHER INVENTORIES #
# #
###############################
# This section allows defining specific sounds for different
# types of inventories, such as chests, furnaces, etc.
# BLOCKS: ANVIL, FURNACE, DISPENSER, DROPPER, HOPPER, SHULKER_BOX, BEACON.
# Etc, more at: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/inventory/InventoryType.html
other_invs:
active: true
anvil:
block: "ANVIL"
sound: "ENTITY_EXPERIENCE_ORB_PICKUP"
volume: 1.0
pitch: 1.0
furnace:
block: "FURNACE"
sound: "ENTITY_EXPERIENCE_ORB_PICKUP"
volume: 1.0
pitch: 1.0
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LoEn6ObD:rfiXFWjX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LoEn6ObD:rfiXFWjX"
}

