2.1.1
Compatibility
Changes
ItemCap v2.1.1 — Important Bug Fix Update
A big thanks to "Finn" from our Discord, who helped discover a bug.
This update fixes a problem where, in very specific situations, the game could think an item was gone when it actually wasn’t. This could let players dupe limited item.
What changed
- Fixed a bug where dropped items could be miscounted when the world unloaded them temporarily.
- Fixed some behind-the-scenes tracking issues that could cause errors during inventory use.
- Improved overall stability and safety of item tracking.
Credits
Finn (Discord) — for spotting and reporting the issue
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GLEetOKp:uk4f1d6g"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GLEetOKp:uk4f1d6g"
}

