Tags
Creators
Details
1.5
Compatibility
Changes
⚠️ The config file has been updated, and by so, you have to add new content to your config file. See the changes right here or in the main plugin page!
❤️ Don't forget to mark this plugin as "Favorite"!
🆘 Need any help? Join the Discord Support Server! https://discord.gg/hExzXTQCtN
☕ Any donation would be appreciated! Thank you! https://ko-fi.com/xdlob9
Hi there!
Thanks to a suggestion of @Zsömi on the Discord Support Server (join it by clicking here!), now you can enable a whitelist or a blacklist to limit what items your users can edit!
If you enable this functionality, only the items you add to the "allowed_items" list will be allowed to edit them;
But, if you disable the functionality, you can add items to the "blocked_items" list, so those items won't be editable (this is optional and disabled by default, more info in the config file)
If you want to avoid the whitelist, you will have to add a new permission to your users: itemrenamer.whitelist
⚠️ If you don't want to reset the config file, please, add these lines to your config file inside the "options"
options:
# add it after the minimessage toggler
item_whitelist:
enabled: false
allowed_items:
- "DIAMOND_CHESTPLATE"
- "COOKIE"
- "IRON_SWORD"
blocked_items:
- "none"
And if you want to customize the message when a player tries to edit a blocked item, add this:
messages:
# Add it after the last message, such as "max_itemlore_lines_reached"
item_not_allowed: "%irr_prefix% &cYou are not allowed to rename or add lore to this item!"
Changelog
- ✅ Added a new item whitelist and blacklist functionality!
⚠️ REMEMBER to add the config values to your config file! (as I mentioned above)
- ✅ Added a new permission to avoid the whitelist/blacklist! itemrenamer.whitelist
- ℹ️ General code fixes and optimizations (QoL)
Thanks for your download!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vQFDLUZx:xiiVn0F2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vQFDLUZx:xiiVn0F2"
}

