2.0.0-release
Compatibility
Changes
jwSpawn 2.0.0 β Small but Important Update
This update fixes annoying bugs and adds a handy new command. Everything works smoothly on Paper, Purpur 1.16.5 β 26.1.2
β¨ What's new
/spawn set <x> <y> <z> [world]
You can now set the spawn point using exact coordinates, optionally specifying a world. The plugin will reply with a stylish coloured message containing the coordinates and world name.
π Bug fixes
&#RRGGBB color format support
Fixed the parser to correctly handle the &#FAA2C9 HEX format everywhere β in messages, bossbar, titles, and welcome text.
Welcome message finally works
Replaced the unreliable hasPlayedBefore() check with our own welcomed_players.yml storage. New players will now always receive the welcome message, exactly once.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uqncGdAj:xaQMVBEY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uqncGdAj:xaQMVBEY"
}

