
King Admincore
King AdminCore is an all-in-one Minecraft staff management plugin with a clean GUI for player management, investigations, punishments, economy tracking, inventory restoration, quarantine, emergency lockdowns, staff monitoring, and server performance
1.0.0
Compatibility
Changes
King AdminCore Minecraft Plugin
This plugin is just made to manage staff and player easily with clean UI and less efforts just with commands and help to jail/quarantine players and investigate money flow and restore player inventory and all server details and much more
command usage-
/admin - open a clean UI which contain all the stuff and easy to manage
About UI
- Online player - number of players online
- investigate case - any report for staff or hacker by players we can investigate here
- staff management - we can manage staff manage like the staff playtime and activeness and work so we can take promotion decisions
- inventory restore - help to restore player inventory if he dies
- emergency lockdown - normally blocks commands and pvp and break or place block and much more
- economy investigation - the circulation of economy to caught IRL money traders and any type of duping
- quarantine - to jail the person and while jail person tp to a specific location that we can select and player can't move or use commands or do anything
- schedule action - we can schedule task here
- Server information - TPS , MSPT , LOADED CHUNKS , RAM USAGE
basic commands -
/kingadmincore:emergency - we can turn on/off emergency lockdown using this command /kingadmincore:invbackup - inventory restore , backup /kingadmincore:investigate - investigate and can punish players /kingadmincore:punish /kingadmincore:moneytrace /kingadmincore:staff or you can also use /staff /kingadmincore:quarantine
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:N1dLM3gF:cBuYNrOY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:N1dLM3gF:cBuYNrOY"
}
