Tags
Creators
Details
Licensed ARR
Published last year
Updated 7 months ago
All versions
2.0.0
Release
KnightTowns 2.0.08 months ago 26
Compatibility
Minecraft: Java Edition
1.21.x
1.20.1–1.20.6
Platforms
Bukkit
Paper
Spigot
Changes
KnightTowns – Raid System Update
Major Feature: Town Raids
Towns can now be attacked by random raid events, forcing players to defend their land against waves of hostile mobs.
Added
Random Town Raids
- Raids can automatically start against a random town.
- Only towns with claimed chunks and online members can be targeted.
Multiple Raid Waves
- Raids occur in 3 waves of enemies.
- Each wave increases mob count and difficulty.
Raid Difficulty System
- EASY
- NORMAL
- HARD
- Difficulty affects:
- mob strength
- mob count
- XP rewards
Custom Raid Mobs
- Zombies, Skeletons, Pillagers, Spiders
- Hard raids may spawn Vindicators and Witches
- Custom mob names like:
- Undead Zombie
- Vengeful Skeleton
- Elite Pillager
Raid BossBar
- Displays current wave and remaining mobs
- Updates live during the raid
Town Defender Rewards
- Players who participate receive XP rewards
- Non-town players helping defend can also earn rewards
Contributor Tracking
- Players who damage raid mobs are tracked as contributors.
Configuration
Config options:
raids:
enabled: true
interval_ticks: 144000
- enabled – enable or disable random raids
- interval_ticks – time between raid attempts (Default: 144000 ticks = ~2 hours)
Admin Controls
- Admins can force start/stop raids if needed.
- All active raid mobs will be removed when a raid is stopped.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3r6JbM9z:7zWtWtiW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3r6JbM9z:7zWtWtiW"
}

