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2.1.0
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๐ฅ KteRising Update โ New Optimized Reset System Hello everyone,
Weโve pushed a new update for KteRising that introduces a highly requested feature and improves the overall game flow.
With this update, the game area is now automatically reset when the match ends without requiring a server restart. The map is restored in an optimized way, allowing the next game to start smoothly and instantly. This results in better performance, reduced downtime, and a more professional gameplay experience.
โ
Whatโs new in this update:
Automatic game area reset after match end No server restart required Optimized map regeneration system Faster game-to-game transitions Improved stability and performance
We highly recommend updating to take advantage of these improvements. As always, if you encounter any issues, please report them through our support channels.
Thank you for your continued support and feedback! ๐
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fy0BDAA3:r7x5ffgh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fy0BDAA3:r7x5ffgh"
}

