Compatibility
Minecraft: Java Edition
1.21.x
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Creators
Details
Licensed ARR
Published 3 months ago
Updated last month
Changelog
1. BanManager Improvements
Change | Description |
---|---|
Fail-safe banning | Checks player validity (online state, name) before banning. |
Customizable ban reasons | Prepares ban messages with clear reasons and placeholders. |
Safer unbanning | Prevents unban attempts for null/invalid players. |
Consolidated log messages | Unified logging with better error context. |
Future-proofing | Added potential for temporary bans (Date parameter left open). |
2. HeartManager Improvements
Change | Description |
---|---|
Centralized validation | Sanitizes heart values (no negatives, max cap) via sanitize() . |
Safe scheduling | Delays health update with Bukkit.runTask() only when necessary. |
Single DB access per call | Avoids redundant DB calls by reusing PlayerData . |
Flexible heart updates | addHearts() and removeHearts() now ensure health sync post-save. |
Improved max health logic | Always guarantees at least 1 heart (2.0 health). |
Better null handling | All methods safely return/exit when player or UUID is null. |
3. RecipeManager Improvements
Change | Description |
---|---|
Recipe validation | Verifies shape (3x3 max), logs invalid formats. |
Dynamic tiers | Supports tier setting for Heart recipe. |
Configurable outputs | Item name and lore now pulled from config. |
Safe removal | Wraps Bukkit.removeRecipe() with checks. |
Centralized registration | registerAllRecipes() introduced. |
Detailed error logs | Detects missing/invalid materials per symbol. |
Extensible design | Ready for additional custom recipes. |
Added new placeholders!
Placeholder | Description |
---|---|
%lifesteal_playername% |
Returns the player’s name, or offline name if player is not online |
%lifesteal_uuid% |
Returns the UUID of the player |
%lifesteal_health% |
Shows the current health (HP) of the player (as an integer) |
%lifesteal_maxhealth% |
Shows the maximum health (HP) of the player (as an integer) |
%lifesteal_hearts_left% |
Displays how many hearts the player can still gain before reaching max |
%lifesteal_online_count% |
Shows the number of currently online players |
%lifesteal_database_connected% |
Displays "true" or "false" depending on whether the database is connected |
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Metadata
Release channel
ReleaseVersion number
1.4.0Loaders
Game versions
1.21–1.21.8Downloads
958Publication date
July 28, 2025 at 7:13 AMPublisher

MidnightZone
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