All versions
3.4.0-SNAPSHOT
Alpha
NMEntities 3.4.0-SNAPSHOT2 days ago 18
Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
1.21.4ā1.21.11
Platforms
Folia
Paper
Purpur
Spigot
Velocity
Changes
- Added pets: any mob with a
pet:block can be tamed, claimed by permission or given by command (premium only) - Pets follow their owner and protect them in defend, aggressive or passive mode
- Pets can be ridden on the ground or flying, level up, evolve, and have a backpack, names, skins, food and signal buttons
- Added
/le petsfor players to summon, put away and manage their pets, and/le pets givefor staff - Added network licensing for Velocity: one license slot covers the whole proxy instead of one per server
- Effects now read MythicMobs 5.8 skill syntax directly: about 290 mechanics, 88 targeters, 176 conditions and every trigger
- Effect lines support MythicMobs options:
delay,repeat,chance,cooldown,power, inline conditions, health modifiers and maths in numbers - Blockbench keyframes written
effect:<id>run that effect, and Model Enginemm:<id>keyframes work too - Added
animation-speed:to set how fast a mob's automatic animations play - New installs come with two starter mobs,
lodecreeperandlodefer, replacing the olddemon_knightandblue_wizardsamples - NPCs are now mobs with
type: npc, with an optionaldialog:andlook: - Removed
/npc,/le npcand theNPCs/folder; existing NPCs convert automatically on the first start - Models, mobs, skills, spawn rules and spawners all live in
Mobs/; old files move automatically and a backup is made first - Skills written inside a mob can now be run by any other mob
- MythicMobs import fixes: equipment slots, the default combat trigger, potion levels,
leapvelocity, and conditions and targeters being dropped cancel,forcepull,taunt,particlecircle,@target, skill damage andauranow behave like MythicMobs- Typos in numbers and unknown items or conditions are reported in
/le debuginstead of silently becoming defaults - The
/le guimenu has new lodestone-themed art - Every menu button has its own icon
- The entity editor shows the mob's real model instead of an egg
- Mob eggs look like spawn eggs in the mob's own colours, and a new
egg:block customises them players/is nowPlayers/gui/is no longer created automatically- Armor textures and the build cache moved to
<server>/cache/lodeentities/ - Fixed modelled blaze mobs trailing smoke, crackling and sinking into the ground
- Fixed mobs spawned right next to a player briefly showing without their model
- Fixed a failed armor-texture download blocking every later retry
- Fixed vanilla spawners showing the missing-texture checkerboard while the pack is loaded
- Fixed other plugins' custom items picking up a menu button's icon
/le killallno longer removes players' pets- Config: added
network-license.proxyand apets:section toconfig.yml - Config: removed
npc.behaviour-interval - Config: the free version's 3 NPCs now count
type: npcmobs, separate from the 12 entities - Config: spawners accept
yaw: - API: added
LodeEntitiesAPI.pets(),PetTameEventandPetSummonEvent - API:
MobDefinitiongainedtype,dialog,lookandpet - API:
NpcsAPIis now a view of the mob registry - API: removed
NpcOps,NpcDefinition,NpcRegistry,Placement,FakePlayerandNMS.createFakePlayer
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VSNXrXJh:Mv4ybsgK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VSNXrXJh:Mv4ybsgK"
}

