Tags
Creators
Details
2.7
Compatibility
Changes
Made the player not able to use the chat before the login
Added maximum and minimum length for the password
Made the player not able to see the inventory before the registration/login
Added the packetevents plugin library (the plugin is not needed the plugin, loginto will still work )
Added the MySQL database type for the premium data sharing between plugins, so now it can work good on pderodactyl
Added sessions tracker for the proxy, now if the player stays on the network, in any case he won't need to re-login every time he changes server
Fixed the bug where a player can use the proxy commands before the login process
Added the PlaceHolderAPI support for messages (is softdepended so if you don't want to install it, the plugin will still work)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:A5foNgax:9hJbF6TW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:A5foNgax:9hJbF6TW"
}

