1.0
Compatibility
Changes
v1.0.0 - Initial Release 🎉
MaceShock is now available! This is the first public release of the plugin, designed to make the new 1.21 Mace weapon feel powerful and impactful.
🆕 Features Added
- Shockwave Mechanic: Smashing an enemy with a Mace while falling triggers a shockwave.
- AOE Knockback: Nearby enemies are physically blasted away from the impact point.
- Splash Damage: Added configurable damage to mobs surrounding the target.
- Stun Effect: Enemies caught in the blast receive a temporary Slowness effect (concussion).
- Immersive FX: Added heavy impact sounds and explosion particles.
⚙️ Configuration
- A
config.ymlfile is generated on the first run. - You can customize:
- Minimum fall distance.
- Explosion radius and knockback strength.
- Damage amounts.
- Toggle particles/sounds on or off.
Compatible with Minecraft 1.21 (Spigot/Paper/Folia)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2GydzjFq:YmtKjNay"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2GydzjFq:YmtKjNay"
}

