Compatibility
Minecraft: Java Edition
1.21.3
1.21–1.21.1
1.20.6
1.20.4
1.20–1.20.2
1.19.4
1.19–1.19.2
Platforms
Paper
Supported environments
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Details
Licensed GPL-3.0-only
Published 2 years ago
Updated last month
Changelog
Version Support
This build only supports Paper server version 1.20.6
.
Breaking Changes
- During the update to
1.20.5/6
, the identifiers of several data types were renamed to match their vanilla counterparts. For example, thespell_mob
andredstone
particles were renamed toentity_effect
anddust
, respectively. In most cases spell options will still accept the legacy names; users are still advised to migrate away from them, however. - The
entity_effect
particle now requires a color. For theparticles
,particlespersonal
andparticlecloud
spell effects, this is done with the newargb-color
option.
Bugfixes
- Fixed an issue that prevented
ListSpell
andSublistSpell
from listing temp-granted spells. - Fixed an issue that caused
ListSpell
andSublistSpell
to list empty spell lists improperly in certain situations. - Fixed an issue that prevented
SummonSpell
from functioning without a caster when casting at an entity from a location. - Fixed an issue that prevented replacement and certain spell effect options from working when using the
trail
effect position in certain situations. - Fixed an issue that prevented
ProjectileSpell
from checking intermediate entity collisions properly.
Changes
ListSpell
andSublistSpell
now list spells in alphabetical order.SummonSpell
now checkscan-target
andtarget-modifiers
, as well as applyingvariable-mods-target
.
Additions
- Added the
argb-color
option to theparticles
,particlespersonal
andparticlecloud
effect types. Specifies an ARGB color to be used for the particle. Applicable to theentity_effect
particle. - Added the
body
andbody-drop-chance
options to theequipment
section of entity data. Applicable to mob entities. - Added the
only-count-on-success
option toLoopSpell
. Whentrue
, an iteration of the loop only counts towardsiterations
if all of the subspells inspells
succeed. Defaults tofalse
. - Added the
pitch
andyaw
angle options to spell effects, entity data, andOffsetLocationSpell
. Specifies an angle for pitch and yaw, respectively. Optionally supports starting with a~
to specify a relative angle. Both options default to~
. - Added the
should-burn-in-day
option to entity data. Iffalse
, the spawned mob will no longer burn in the day. Defaults tofalse
.
Files
Metadata
Release channel
BetaVersion number
4.0-Beta-15Loaders
Game versions
1.20.6Downloads
144Publication date
June 12, 2024 at 9:15 PMPublisher
JasperLorelai
Developer / Documentation