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Licensed GPL-3.0-only
Published 4 years ago
Updated 2 months ago
All versions
4.0-Beta-15
Beta
4.0-Beta-152 years ago 605
Compatibility
Minecraft: Java Edition
1.20.6
Platform
Paper
Changes
Version Support
This build only supports Paper server version 1.20.6.
Breaking Changes
- During the update to
1.20.5/6, the identifiers of several data types were renamed to match their vanilla counterparts. For example, thespell_mobandredstoneparticles were renamed toentity_effectanddust, respectively. In most cases spell options will still accept the legacy names; users are still advised to migrate away from them, however. - The
entity_effectparticle now requires a color. For theparticles,particlespersonalandparticlecloudspell effects, this is done with the newargb-coloroption.
Bugfixes
- Fixed an issue that prevented
ListSpellandSublistSpellfrom listing temp-granted spells. - Fixed an issue that caused
ListSpellandSublistSpellto list empty spell lists improperly in certain situations. - Fixed an issue that prevented
SummonSpellfrom functioning without a caster when casting at an entity from a location. - Fixed an issue that prevented replacement and certain spell effect options from working when using the
traileffect position in certain situations. - Fixed an issue that prevented
ProjectileSpellfrom checking intermediate entity collisions properly.
Changes
ListSpellandSublistSpellnow list spells in alphabetical order.SummonSpellnow checkscan-targetandtarget-modifiers, as well as applyingvariable-mods-target.
Additions
- Added the
argb-coloroption to theparticles,particlespersonalandparticlecloudeffect types. Specifies an ARGB color to be used for the particle. Applicable to theentity_effectparticle. - Added the
bodyandbody-drop-chanceoptions to theequipmentsection of entity data. Applicable to mob entities. - Added the
only-count-on-successoption toLoopSpell. Whentrue, an iteration of the loop only counts towardsiterationsif all of the subspells inspellssucceed. Defaults tofalse. - Added the
pitchandyawangle options to spell effects, entity data, andOffsetLocationSpell. Specifies an angle for pitch and yaw, respectively. Optionally supports starting with a~to specify a relative angle. Both options default to~. - Added the
should-burn-in-dayoption to entity data. Iffalse, the spawned mob will no longer burn in the day. Defaults tofalse.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PhyGVafK:tRBVdfAI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PhyGVafK:tRBVdfAI"
}

