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Details
1.3.1
Compatibility
Changes
Changelog
Fixed a bug where multiple Manhunt compasses could interfere with each other. Each compass now keeps its own tracking target. Fixed compasses getting lost if a player died and logged out before respawning. They now get restored properly when the player respawns or rejoins. Fixed compasses being lost when a player’s inventory was full. If there’s no space, the compass drops at the player’s feet instead. Fixed compasses keeping stale target data after the target went offline. They now reset back to Nobody correctly. Fixed the version placeholder in plugin.yml so the built jar shows the correct plugin version.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:a2r8e05m:IgGbHalL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:a2r8e05m:IgGbHalL"
}
