All versions
1.0.12
Beta
Manwin's traps 1.0.128 months ago 19
Compatibility
Minecraft: Java Edition
1.16.x
Platforms
Bukkit
Paper
Spigot
Changes
š ManwinTraps v1.0.12 - Bug Fixes & Entity Glow!
This update focuses on bug fixes and stability improvements! We've squashed several annoying bugs and added better visual feedback for trapped entities.
⨠New Features
šļø Entity Glow Effects
- Particle glow - Trapped mobs and players now display colored particles above their heads
- Only for owner - Effects are visible ONLY to the player who placed the trap
- Smart height detection - Particles automatically adjust for different mob sizes
š Sound Effects
- Ticking sound - Trapped entities emit a subtle ticking sound
- Death sound - Mobs now play a sound when their trap explodes
š Bug Fixes
Critical Fixes
- ā Multiplayer glow visibility - Effects are now properly hidden from other players
- ā Entity glow persistence - Particles now stay active until trap is triggered
- ā Death sound timing - Sound now plays before explosion
Visual Fixes
- ā
Particle positioning - Fixed height calculation for different mob types
- Small mobs (chickens, spiders): 1.2 blocks
- Medium mobs (zombies, skeletons): 2.0 blocks
- Large mobs (horses, creepers): 2.8 blocks
- Players: 2.2 blocks
- ā Color system - All colors now work correctly (RED, GREEN, BLUE, etc.)
Performance
- ā Task cleanup - Fixed tasks not canceling properly on server stop
- ā Memory optimization - Improved particle task management
āļø Configuration
# Control the glow effects
glow:
enabled: true
entity-glow-type: PARTICLES
glow-color: RED
particle-interval: 10
# Sound settings
sounds:
ticking-sound: BLOCK_NOTE_BLOCK_HAT
death-sound: ENTITY_WITHER_DEATH
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tr1TXGqG:eAZjLeC1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tr1TXGqG:eAZjLeC1"
}

