Tags
Creators
Details
1.2.2
Compatibility
Changes
Added modifiers!
Modifiers are effects that don't give players any points, but instead fundementally alter the game. The 2 modifiers that are currently are Randomizer (previously a gamemode), and an "all blocks have gravity" modifer. With this update, there has also been some changes to how the command work, with the /mg config command getting split into 3 seperate commands, /mg ConfigMainGame, /mg ConfigGamemode, and /mg ConfigModifier. To enable this new modifiers, just do /mg EnableModifier [Modifier name] (and then /mg start). Gamemodes are left the same!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GcEeF0z5:1NFnOF33"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GcEeF0z5:1NFnOF33"
}

