All versions
1.1-SNAPSHOT
Release
Multiplayer Hardcore Reset 1.1-SNAPSHOT6 months ago 1,639
Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
Platform
Paper
Changes
v1.1.0 SNAPSHOT
Features:
- feat(config): added granular player state reset options (clear inventory, enderchest, health/hunger, xp, potion effects)
- feat(config): added 'world-prefix' to dynamically name generated worlds (defaults to "run_")
- feat(config): added 'world-environment' to choose the world type to be generated
- feat(config): added 'force-instant-respawn' to bypass the vanilla death screen via Game Rule DO_IMMEDIATE_RESPAWN
- feat(core): implemented automatic configuration migration logic via 'config-version' checks
Bug Fixes:
- fix(commands): the plugin now properly unloads worlds via Bukkit API and forcefully deletes all residual world files/directories from the disk to prevent ghost reconnections
- fix(i18n): resolved an issue where setting language to "fr" still displayed English defaults
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bncCzxA4:j2Z47fzD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bncCzxA4:j2Z47fzD"
}
