All versions
1.4.0
Release
v1.4.06 months ago 802
Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
Platforms
Bukkit
Folia
Paper
Purpur
Spigot
Changes
1.4.0
- Added a major player-facing progression update with
/dungeon preview,/dungeon queue, and/dungeon profile [player]. - Added persistent per-player dungeon history so clears now track personal bests, weekly activity, combat totals, hard mode clears, and earned token history.
- Reworked leaderboard handling with cleaner all-time standings, new
/dungeon leaderboard <tier> weekly, and duplicate-party spam removed from top times. - Improved
/dungeon quickstartand/dungeon helpflow so players can understand previews, ready checks, queueing, recovery tools, and progression loops much faster. - Expanded admin status output to surface instance pressure, queue load, affix/modifier toggles, timeout settings, and unstuck cooldowns.
- Fixed SQLite access instability by serializing database work to avoid concurrent access issues under heavier party activity.
- Fixed completion tracking so dungeon clear records now snapshot participating players and their combat stats at clear time instead of losing that context later.
- Updated Modrinth publishing metadata, removed inline screenshot markdown from the project description, refreshed release copy, and bumped the packaged version to
1.4.0.
1.3.0
- Added in-game Admin Settings GUI:
/dungeon admin settings(or/mdadmin settings) to edit key settings with clicks. - Expanded room template variety across all tiers for more recognizable dungeon themes and stronger replay value.
- Added richer dungeon run info with live boss HP, run modifier bonuses, cleared room counts, and remaining timer display.
- Added
/dungeon guide <on|off|status|toggle>for boss compass/actionbar guidance control during a run. - Added
/dungeon quickstartfor faster onboarding and/dungeon unstuckcooldown handling improvements.
1.2.0
- Added party ready checks before multi-player dungeon launches so leaders can stage a run with
/dungeon create <tier> [hard]and teammates confirm with/party ready. - Added
/party unready,/party cancel, and ready-state visibility in/party infofor cleaner group coordination. - Improved runtime stability across dungeon generation, chest roll logic, boundary matching, combat downed handling, boss phase updates, and schematic paste fallback behavior.
- Fixed build metadata so the packaged plugin version now matches the shipped Gradle release.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VwL5bbjd:WvMP1PEA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VwL5bbjd:WvMP1PEA"
}

