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Details
1.1.0
Compatibility
Changes
NearbyCraft+ 1.1.0 – Performance & Protection Update
This update focuses on performance, protection support and a smoother crafting experience. NearbyCraft+ is now much faster when browsing recipes and safer when working around protected or plugin-managed containers.
Added
- Added a new StorageSnapshot system for the workbench GUI.
- Added a manual Refresh button in the workbench GUI.
- Added configurable craft success feedback:
- Disabled by default to prevent chat spam.
- Optional modes:
ACTION_BARorCHAT. - Includes cooldown support.
- Added WorldGuard support.
- NearbyCraft+ now respects
chest-access deny. - Protected containers are not scanned or used for crafting.
- NearbyCraft+ now respects
- Added improved protection handling for:
- SimpleClaimSystem
- JustLootIt
- LootTable containers
- Plugin/PDC-marked containers
- Added dynamic radius permissions with LuckPerms support:
nearbycraftplus.radius.<amount>- Example:
nearbycraftplus.radius.24 - Example:
nearbycraftplus.radius.50
- Added automatic config migration to
file-version: 2.
Improved
- Reworked container scanning for better performance.
- NearbyCraft+ now scans nearby container tile entities instead of checking every block in the radius.
- Page switching, category switching and searching no longer trigger a full rescan every time.
- The workbench GUI now uses a stored snapshot while browsing.
- Crafting still removes real items from real containers.
- Snapshot amounts are updated after crafting.
- Double chests are handled safely and are not counted twice.
- Radius handling is now cleaner:
- Normal players use
radius.default. - OP/admin players use
radius.admin. - LuckPerms radius permissions can override this.
radius.maxacts as the hard limit.
- Normal players use
- Protection config is now easier to understand:
protection.enabledis the clear main switch.- Hook settings are now placed under the root
hooks:section.
Fixed
- Fixed heavy scan cost when opening or browsing the NearbyCraft+ workbench.
- Fixed unnecessary rescans while changing pages, categories or search filters.
- Fixed chat spam when crafting many items quickly.
- Fixed WorldGuard-protected containers being usable by NearbyCraft+.
- Fixed OP/wildcard permissions accidentally granting maximum radius.
- Fixed duplicate/legacy hook config sections.
- Improved safety around loot/plugin containers.
- Improved config update handling for existing server configs.
Notes
Existing configs are updated automatically.
New keys will be added without deleting your existing settings.
Recommended protection setup:
protection:
enabled: true
hooks:
worldguard: true
simple-claim-system: true
justlootit: true
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QGZXJV97:wTyPvVWm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QGZXJV97:wTyPvVWm"
}

